The conversations are generally written well, there's some cringe but more due to the characters portrait, and more than a couple of references hidden in there. Some are somewhat fiddly though, there's nothing like finally dunking a rocket into that trash container only to find out that the ever so slightly to large to fit in far enough. In between the launches you get messages from viewers and other rocket builders that give you more parts and present you with different challenges, ranging from reaching a certain height to duct taping a rocket to a teddy bear. Their quality is rather poor though, mostly due to the heavy compression, and I wish there would be an option to up the quality. As a bonus the game will save all those little movies it generates, so you could take and share them if you want. After every launch you can upload a video of your launch to a video platform to collect views, subscriptions, and at some point money to buy more questionable rocket building supplies. Instead of stranding little green men on the nearest planetary body or fry them at reentry, here you get to play with model rocket kits and graduate to contributing to the Kessler-Syndrome with stuff you might otherwise find collecting dust in your garage. What do you get when you mix KSP with a social media / YouTube simulator and add some parts of an somewhat adventure-ish game to it? CREATIVE FREEDOM - Creative Mode (unlocked after story completion) to create the Frankensteinian rocket of your dreams!.JOIN THE NEXT SPACE REBELS - Fully live-action cutscenes! Meet an extensive cast of extravagant internet characters on your journey towards becoming a Next Space Rebel.
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